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MERGING HUMAN AND MACHINE ORGANICALLY
ERROR-43 is a creative technology practice that builds physical bodies connected to digital control systems. The project explores how humans and machines can merge through robotic structures, real-time software, and spatial installations.
We design and fabricate embodied machines driven by custom control pipelines, combining robotics, Unreal Engine, game-engine logic, sensors, and real-time inputs. These systems translate human action into physical movement, visual behaviour, and environmental response, creating feedback loops between body, machine, and digital space.
The work includes soft-muscle mechanisms, pneumatic structures, cable-driven robotics, and interactive installations, alongside real-time digital environments used to simulate, control, and extend physical behaviour. Both hardware and software are developed in-house, allowing control systems, interfaces, and machine behaviours to be shaped as part of the creative process.
Rather than building static artifacts, the project focuses on performative systems that evolve through interaction, experimentation, and use. It investigates artificial embodiment, hybrid digital–physical performance, and new forms of human–machine collaboration, where machines operate as responsive entities integrated into spatial and performative contexts.
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